CoD productions
CoD_mnkyLvr_orig.zip   Original MonkeyLover Demo.
Using caosGLv1.0
Includes the rare "monkey lover".
CoD_mnkyLvr.zip   Original MonkeyLover Demo.
Using caosGLv1.0
Includes the rare "monkey lover".
CoD_LeaveMeAlone.avi   Leave Me Alone!

This animation was made in time for the Euskal Party 9, but due
to the high quality of animations at that event, this animation
came in pretty poorly. Either way, I enjoyed making it, and I
like it! It was made using Maya 3.0.
CoD_caosGLv1.1.rar   caosGL source code release, version 1.1.
Total rewrite of the FLI system.
Reduced namespaces.
Nice and neat.
Msvcp60.zip   MSVCP60 runtime, needed for most vc++6 programs...
CoD_code9 v0.6s.zip   Code9 Raytracer!

Sources for version 0.6 of my raytracer.
Does a couple of cute things, there's some sample scene scripts there.
CoD_code9 v0.6.zip   Code9 Raytracer!

Binaries for version 0.6 of my raytracer.
Does a couple of cute things, there's some sample scene scripts there.
CoD_BoredBall.avi   The original Bored Ball animation.

It was originally made using Maya 1.0 in time for the Euskal Party 7,
but due to last minute problems (ei, I didn't finish it!) I handed
it in the following year, where it won 2nd prize.
CoD_meow_0.1.0.zip   =*^_^*= MEOW :: Maya Exporter Oh Wow!
A dirty little exporter for Maya to The Nebula Device 2
kikura20040214.rar  
CoD_caosGLv1.0.zip   caosGL initial source code release, version 1.0.
Very buggy, and lot's of very ugly stuff



Copyright (c) 2002 tALSit de CoD